minato arisato ([personal profile] compendiem) wrote in [community profile] vedana 2020-05-02 02:00 am (UTC)

god... it wasn't until November that I learned how to code the clicky hidey thing and only put it in there because the ooc section was so long. But that's something I can do with the log itself too if it gets to be that big!! That's a really good idea, November's log was MASSIVE and nothing loaded for anybody haha

We'll figure out this timing problem too, it's something I was always keeping in mind but never knew how to solve since the nature of each dungeon was slightly different. It was a little better in non-dungeon months I think? But since it's such a small game, significant things happened on a day to day basis so that was hard to work out timelines if players decided to stick closely to them P;

WE DEFINITELY WENT CRAZY WITH REGAINS AND IT BECAME UNBALANCED...... the value of a t-shirt equaling the value of a mansion... yeah. We got a lot more lax as the game went on and people were running out of canon things, and in Pokespe if we have a system like that tiers would make things a lot easier on our end too instead of having a pool of 23434234839 random bonuses to think up

Plot clues will probably also be limited, esp in a bonus setting. I wrote all of them so I def had times where I sat there going "I don't know what to give you guys..." Maybe like max one clue per player per month or something, and a request that players say what specifically they want more information on instead of no preference, since that makes it hard on me too


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