minato arisato ([personal profile] compendiem) wrote in [community profile] vedana 2020-04-29 07:56 pm (UTC)

All these things are good to hear! Re interacting when people are physically apart, the game will probably feature a network out of necessity I think, that's the easiest way to do it. IT'S HARD WHEN WE HAVE ZERO THINGS PLOTTED YET but my initial thoughts is a plot that features a specific city each event so activity can be focused there, and characters can physically gather there if they're interested in plot. Or maybe a handful of cities and there's something new to explore in each one and people meet up by chance if they don't already plan to. If they're not interested or if they're travelling outside, I think it would be fine if they do their own thing too? Since organically there's a lot of different Pokemon journeys, like trainer vs breeder vs coordinators, etc. So interaction is encouraged based on character motivation but won't be forced in the same way Cetana sort of was since the town was so tiny and it's hard to avoid people. It'll be more on the players to find a reason for their characters to group up, compared to how it was in Cetana, probably

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